Hold Your Hat is a new Stockholm slot studio founded by members of the original ELK Studios team. Its debut game, Cooked, is a 6×6 cluster slot in which sharks split rows, chameleons transform symbols and collected characters queue above the grid. The studio already holds British gambling-software and game-host permissions. This is a close look at one ambitious debut and the design ideas behind it. Our verdict: 7.5/10.

Where to Play Hold Your Hat Slots

Hold Your Hat at a glance

Hold Your Hat arrived with almost none of the usual supplier fanfare. Its official website is a logo, an email address and links to two regulatory records. The team says that low profile was deliberate while it built the technical and creative foundations. Cooked then revealed what those foundations were for: a deeply animated slot with its own diagonal cluster rule, an inventory of interacting characters and a full story rather than a generic food theme.

EstablishedPublicly emerged in 2025; first game released in 2026
BaseStockholm, Sweden
Co-foundersLars Rustemeier and Filip Säfbeck
Commercial leadDaniel Klangefeldt, Chief Commercial Officer
BackgroundRustemeier and Säfbeck co-founded ELK Studios; Klangefeldt also worked there
UK licenceUKGC account 67398, active from 26 February 2026
First releaseCooked
Game directoryOne released title
Signature ideaX-clusters plus an ordered feature inventory
Our rating7.5/10

The founding date needs care. AboutSlots records 2025, while the public interviews and first release appeared in early 2026. Hold Your Hat’s sparse corporate site does not publish a formal company timeline. We therefore describe 2025 as the year the studio emerged, not a precisely documented incorporation date.

Can you play Hold Your Hat slots in the UK?

Yes, Hold Your Hat is authorised to supply and host casino games for Great Britain. UK Gambling Commission account 67398 lists active remote gambling-software and remote casino game-host permissions from 26 February 2026. The registered head-office address is Bryggargatan 12 A, Stockholm.

This is unusually direct evidence for such a young studio. Many small developers reach Britain only through a licensed aggregator, but Hold Your Hat appears on the public register in its own name. Commercial chief Daniel Klangefeldt told CasinoWizard in March 2026 that Britain was a priority and described the B2B licence as an important milestone.

A supplier licence does not mean every licensed casino carries Cooked. The operator still chooses which integrations and games to offer, and it remains responsible for the player account, payments, limits, checks and complaints. St8 announced an aggregation partnership with Hold Your Hat in April 2026, giving operators another technical route to the content. Availability can expand without changing who made the game.

Feature-purchase and boosted-spin controls are market and operator dependent. Cooked’s public demonstration shows several paid configurations, but a British casino may disable or alter them. Check the version loaded by the operator rather than assuming every option discussed in the game’s international rules will be present.

Cooked: Hold Your Hat’s debut slot reviewed

Cooked by Hold Your Hat complete game guide

Cooked begins with an absurd adventure rather than a row of playing-card symbols. The luxury ship SS Gourmand sinks. Disgraced chef Jean-Pierre Gratin survives, retreats to a tropical island and attempts to create Le Grand Brûlé, a dish powerful enough to threaten the world. The local animals become an improvised resistance movement.

Lars Rustemeier told two interviewers that the starting point was loosely inspired by the Costa Concordia incident. The released game pushes that reference into fantasy: press cameras, a storm, a shipwreck, a jungle kitchen and an increasingly unhinged chef appear in the opening sequence. The animals are not just mascots. Each represents a function in the game’s inventory.

Cooked title screen from the official Hold Your Hat demo

The ordinary layout has six columns and six rows. It can grow to ten rows when the shark cuts and clones parts of the board. Wins come from five or more matching symbols connected horizontally, vertically or diagonally. Winning symbols disappear, the remaining pieces fall and replacements enter. Another cluster can continue the same paid round.

The visible statistics reported by several specialist reviewers agree on 94% RTP, a 28.3% hit frequency, medium or 6-out-of-10 volatility and a 10,000x maximum. Public release dates differ: 4 February and 13 February 2026 both appear in reputable databases. Hold Your Hat has not settled the differing public dates on its own site, so the directory leaves the date blank.

Cooked is an ambitious first game. Its strength is not one isolated novelty but the way several systems feed each other. A diagonal connection creates a win. The win collects any participating feature characters. Those characters activate from the inventory in sequence. One may change the symbols another then upgrades, or expand the grid before a collector gathers coin values. The order makes a difference.

How Cooked’s X-clusters work

Cooked base grid captured from the official demo

Most cluster slots recognise symbols touching along a horizontal or vertical edge. Cooked also counts diagonal contact. Hold Your Hat calls these X-clusters. A matching symbol at the lower-right corner of another can keep the group connected even if the two never share an edge.

Five or more connected instances make a win. This changes how a full screen should be read. A colour that appears fragmented under conventional cluster rules may form one long zigzag in Cooked. It also gives the feature characters more chances to sit beside or inside a qualifying group.

The studio says it wanted a higher “roll-factor”, its term for a result that can continue to reveal itself as the board changes. Diagonal evaluation supports that because a replacement symbol has more potential neighbours. It does not mean every spin wins or that the game has better value. Connection rules affect how the mathematics are delivered; RTP still states the theoretical return over a very large sample.

Every normal pay symbol has five payout levels. The visible objects include an oven mitt, spray or blowtorch, purple container, compass, chopping board, chef’s hat and diving helmet. Feature activity can improve a symbol type’s level for the rest of the current sequence. A larger cluster at a higher level is therefore worth more than the same shapes at the starting level.

This tier system gives the toucan a purpose beyond creating immediate matches. Upgrading a common symbol may do little if no more of it lands, but it can become important after the chameleon transforms another type into it. Cooked is at its best when two modest effects combine rather than when one animation simply awards a mystery multiplier.

The Cooked inventory and every feature character

Cooked feature characters and coin symbols in the official demo

When a winning cascade contains eligible feature symbols, they move to the inventory above the grid. After the cascade sequence, the inventory resolves from left to right. Hearts add lives, allowing collected features to activate again. Because the queue is ordered, the same collection of characters can produce different results depending on where each one sits.

Lemurian Flip

The lemur chooses a symbol and flips positions across a row or column to match it. Coins caught in the path can increase in value, and other feature symbols can be activated. The important point is direction: this is a line-changing tool, not a whole-screen transformation. Its value rises when the selected path already intersects useful objects.

Toucan Spell

The toucan upgrades the payout level of a selected normal symbol type. Levels persist for the current paid sequence and carry into the bonus if it triggers from that sequence. An upgrade needs matching symbols to matter, so it becomes much stronger when followed by a transformation or a large cascade.

Chameleon Flash

The chameleon photographs one type and transforms another set of symbols into the selected result. This can join groups that were previously separate or create a new cluster outright. It is the clearest expression of the game’s diagonal rules because transformed positions may connect at corners across a wide area.

Great Blue Shark

The shark cuts through rows and clones part of the board, expanding the grid from six rows towards a maximum of ten. More positions create room for bigger clusters and more feature symbols. Once the grid cannot grow further, the shark can improve payout levels instead, so a late shark is not automatically wasted.

Magnetic Collector

The magnet gathers the values of coin symbols currently visible. Multiple collectors can interact with one another, making lives and inventory order particularly important. A magnet with nothing worthwhile to collect may be quiet; the same magnet after a lemur has raised coin values can become the decisive activation.

Hearts and extra lives

A heart increases the lives available to feature characters. Extra lives turn the inventory from a one-pass queue into a repeating system. They are not conventional wilds and do not pay simply for appearing. Their value depends on which features have already been collected and what remains on the board.

Coins

Coins carry cash values for the magnet to collect. Their numbers can change through feature interaction. A high coin is only potential until a collector activates, while a modest coin can contribute more than once if the inventory supports repeated collection. This distinction prevents the coin itself from being mistaken for an instant award.

How to read a full inventory sequence

Suppose a cascade collects a toucan, chameleon, shark and magnet, with a heart granting another life. Read the inventory from left to right before judging the result. The toucan may improve one symbol tier. The chameleon can then turn a different type into that upgraded symbol, creating a larger X-cluster. The shark may add rows for the replacement drop, and the magnet finally collects coins exposed or improved along the way. A different order would produce a different chain.

This is why Cooked can feel confusing when watched only at normal speed. Several animations may be consequences of one original win, not separate paid spins. The balance changes once at the start of the round and again when its complete cascade sequence ends. Feature lives, payout levels and grid height are state inside that round. They are not money banked independently of the final result.

The practical way to learn is to follow one character at a time in demo mode. First watch how the lemur flips a line. Then notice what the toucan changes in the small level markers, and whether the chameleon joins symbols by a diagonal corner. Only after those are familiar does it make sense to track coin values and repeated magnet activations together. The game rewards attention, but it should not require a player to raise the stake while learning.

Cooked’s Free Drops bonus

Three bonus symbols landing during the same paid sequence start five Free Drops. Further bonus symbols can add drops. The expanded grid and upgraded payout levels carry into the feature, but the inventory clears before the first free drop. That makes the trigger sequence important: a shark or toucan activation before the third bonus symbol can improve the starting state.

Multiplier symbols then become available. Each qualifying multiplier raises a global value, and that value persists until the bonus ends. A late cascade can therefore use work completed by earlier drops. This is different from a multiplier that resets after every win.

The bonus can look quiet at first because the most useful state may accumulate without an immediate large payout. Extra rows, higher symbol levels and a persistent multiplier are valuable only if later symbols connect. The design encourages a rescue sequence near the end, but there is no promise that such a sequence will arrive.

Our rating does not assume that visual progress equals money returned. An expanded ten-row grid can still fail to create a valuable cluster. A large multiplier can finish unused. This is one reason Cooked remains medium volatility in the published description while sometimes feeling more top-heavy than that label suggests.

Cooked’s international rules expose several ways to change the paid round. These are not free enhancements and should be read as separate stake configurations:

OptionCost shownEffect
Bonus Hunt5x base stakeRaises the stated chance of triggering the bonus by ten times
Coin Rain10x base stakeGuarantees at least five coins on the initial drop; if the bonus triggers, five coins appear on each Free Drop
Magnet +525x base stakePlaces a magnetic collector with five lives in the inventory and modifies a triggered bonus
Bonus Game100x base stakeStarts the standard Free Drops feature
Super Bonus500x base stakeStarts an enhanced feature with Coin Rain on every Free Drop

A higher price does not create a safe route to the 10,000x maximum. Buying a feature compresses more theoretical activity into one expensive event, so the cash swing becomes immediate. A 500x purchase can return far less than 500x. British operators may remove these controls, and this page does not recommend circumventing a market restriction through an overseas site.

Bonus Hunt is often misunderstood. Paying five times the ordinary stake for ten times the trigger chance does not mean a bonus every ten spins. It changes a probability that remains unknown to the player in absolute terms. The ordinary 28.3% hit-frequency figure also concerns any paid hit, not the bonus frequency.

Cooked RTP, volatility and maximum win

Published RTP94.00%
Published volatilityMedium; also described as 6 out of 10
Hit frequency28.3%
Maximum win10,000x stake
Base grid6 columns by 6 rows
Largest grid6 columns by 10 rows
Win ruleFive or more matching symbols connected horizontally, vertically or diagonally

The 94% RTP is Cooked’s clearest weakness. It means a theoretical house edge of 6% over an enormous number of rounds. A 96% game has a 4% theoretical edge. That two-point gap is not a promise about tonight’s result, but it is a material long-run difference and deserves more attention than the 10,000x headline.

Hit frequency also needs interpretation. A 28.3% rate means roughly that proportion of rounds contain some win in the tested mathematical model. It does not say that 28.3% return more than the stake, and cascades may contribute several visual events to one paid round. A frequent small cluster can coexist with a losing session.

The maximum is a cap, not an average ambition. Hold Your Hat has packed several compounding elements into the game: more rows, upgraded symbol levels, transformations, repeated feature lives, coins and a persistent bonus multiplier. The 10,000x ceiling describes the far end of that system. Most sequences end long before the necessary conditions align.

Our value view: Cooked is worth studying for its mechanics, but 94% is below the level we prefer for sustained play. Use free play to understand the inventory and compare the actual in-game RTP at a licensed casino before staking.

Hold Your Hat vs rival slot providers

ProviderShared groundHold Your Hat difference
NetEntStockholm roots and strong visual productionHold Your Hat has one dense experimental game rather than a broad range
QuickspinSwedish design culture and story-led slotsCooked uses an ordered inventory and diagonal clusters
Games GlobalRegulated-market distribution and specialist contentGames Global is a large network; Hold Your Hat is one small studio
ELK StudiosShared founder history, feature menus and layered mechanicsHold Your Hat begins again with X-clusters and a different corporate identity
Peter & SonsOffbeat stories, animated characters and detailed worldsCooked’s characters form an explicit mechanical queue

ELK is the unavoidable comparison because Lars Rustemeier and Filip Säfbeck helped found it, and Daniel Klangefeldt worked there. Cooked’s multiple paid modes, premium animation and mechanically busy screen will feel familiar to ELK players. Hold Your Hat is not an ELK sub-brand, however, and should not be described as one.

The distinction is easiest to see in the inventory. Instead of one named collection feature, Cooked lets different characters line up and resolve in sequence. That resembles a small role-playing party more than a conventional reel modifier. One release is not enough to prove that every future game will use the same approach.

Who owns and runs Hold Your Hat?

Hold Your Hat official website with regulatory links

Hold Your Hat’s official website is intentionally minimal. It displays the red duck logo, contact@holdyourhat.com and links to the British and Swedish regulatory registers. There is no public ownership chart, investor page or full staff list. We do not infer shareholders from job titles.

The publicly documented founders are Lars Rustemeier and Filip Säfbeck, both associated with the founding of ELK Studios. Rustemeier speaks for Hold Your Hat as co-founder and Chief Architect. Daniel Klangefeldt is Chief Commercial Officer and joined the interviews around Cooked’s launch. The studio describes a collaborative team in one office, with ideas valued above hierarchy.

Its stated philosophy is to protect creative experimentation while testing ideas iteratively. Cooked supports that account. The game has too many connected systems to be a quick template reskin, yet its visual theme remains coherent. The risk is the opposite of generic production: trying to demonstrate every capability in one title can create a demanding first session.

Hold Your Hat history

DateMilestone
2025The Stockholm studio begins to emerge while maintaining a deliberately low public profile.
Early 2026Cooked appears as the first Hold Your Hat release.
26 February 2026UKGC gambling-software and casino game-host permissions become active.
March 2026Rustemeier and Klangefeldt explain the studio, its name and Cooked in launch interviews.
7 April 2026St8 announces an aggregation partnership for operator distribution.
July 2026Cooked remains Hold Your Hat’s only released game.

The name comes from the Swedish idea of “håll i hatten”, used when something quick, surprising or chaotic is about to happen. Rustemeier also linked it to the team’s fondness for literal translations of Swedish sayings. The duck losing its hat on a skateboard makes the identity memorable without restricting the studio to food, fantasy or any other single genre.

The strategy appears to favour a slow range. Hold Your Hat told AboutSlots that it had kept attention on technical and creative foundations rather than external promotion. St8’s announcement similarly described depth and craftsmanship over rapid expansion. Those are company claims rather than measurable guarantees, but a one-game range is consistent with the approach so far.

Is Hold Your Hat licensed and fair?

The UKGC entry for Hold Your Hat is active. It lists remote gambling-software and remote casino game-host permissions under licence 067398-R-342048-002 from 26 February 2026. No regulatory actions are displayed on the summary at the time of our check.

The corporate homepage also links to the Swedish Gambling Authority’s licence register. Together with the studio’s contact details, those regulatory links confirm the identity of the gaming business. The current red duck branding, official contact and regulator links clearly identify the gaming studio.

Licensing addresses supply, hosting and technical responsibilities. It does not make Hold Your Hat the operator of every casino that carries Cooked. A British player should check the casino’s own UKGC footer, account number and complaints route. A supplier cannot resolve an operator withdrawal dispute.

Random-game testing and technical standards do not guarantee a favourable session. Cooked’s stated 94% RTP remains 94% inside a regulated environment. Regulation supports the integrity of the published model; it does not reduce the house edge or make a feature purchase refundable.

What comes after Cooked?

Hold Your Hat has not announced a second game with a dependable release date. The studio says its backlog of concepts is large and that future releases will share character, humour and purposeful mechanical innovation.

That restraint matters. Casino databases sometimes convert an unannounced concept, test build or placeholder into an “upcoming” record. We found no sufficiently strong official evidence for a title, release month, RTP or feature set after Cooked. This page will be expanded when a real announcement or launch appears.

What can reasonably be inferred is limited. Cooked demonstrates the studio’s engine, animation pipeline, UK hosting permissions and ability to distribute through an aggregator. Those assets make another release possible. They do not prove how quickly it will arrive or whether X-clusters will return.

Our verdict on Hold Your Hat

7.5/10One outstandingly inventive debut held back by a 94% RTP and no track record yet

Hold Your Hat has done the difficult part first. Cooked looks and behaves like a game from a team with a design point of view. X-clusters change how the grid is read, the inventory gives every character a job, and the story explains why sharks, chameleons, toucans and magnets appear together. The opening film and detailed jungle kitchen are far above the level expected from an unknown one-game supplier.

The score cannot ignore value or evidence. A 94% RTP is weak. The public range offers no alternative game for a player who dislikes clusters, and one launch cannot establish reliability across themes and mathematical models. Paid feature options also add complexity to a game that already asks the player to understand a long chain of interactions.

Hold Your Hat suits experienced cluster players, ELK followers and anyone who enjoys studying how modifiers combine. Wait or look elsewhere when you want a higher RTP, simple fixed paylines, low-volatility play or proof that the studio can repeat its quality.

Our rating can rise if the second and third releases retain Cooked’s imagination while improving long-run value and accessibility. It can fall if the debut proves to be a one-off. For now, 7.5 recognises a remarkable piece of game design without pretending that one slot constitutes a mature provider portfolio.

Hold Your Hat game directory

Cooked is the studio’s debut release. Mathematical fields that Hold Your Hat has not published on its own site are left blank.

#TitleTypeStatusReleaseRTPVolatilityMax win
1CookedSlotsAvailable

Hold Your Hat FAQs

Who owns Hold Your Hat?

The studio has not published a full ownership chart. Lars Rustemeier and Filip Säfbeck are publicly documented as co-founders.

Who founded Hold Your Hat?

Lars Rustemeier and Filip Säfbeck, both associated with founding ELK Studios, founded the new Stockholm studio.

Is Hold Your Hat part of ELK Studios?

No. It is a separate studio founded by former ELK figures, not an ELK brand or subsidiary.

Is Hold Your Hat licensed in the UK?

Yes. UKGC account 67398 has active remote gambling-software and casino game-host permissions from 26 February 2026.

What games has Hold Your Hat released?

Cooked is the studio’s debut slot and the only game listed in this directory.

What is the RTP of Cooked?

Published game information gives Cooked a 94.00% RTP.

What are X-clusters?

X-clusters allow matching symbols to connect diagonally as well as horizontally and vertically. Five or more connected symbols form a win.

What is Cooked’s maximum win?

Published game records give a maximum of 10,000x the stake.

Does Cooked have a bonus buy?

Its international version shows several paid options, including 100x and 500x feature purchases. Availability varies by market and operator.

When is the next Hold Your Hat game?

No second title or dependable release date had been publicly confirmed in the evidence checked for this page.

Jack Henshaw

· Head Writer

Jack spent years in slot QA and platform integration before becoming a reviewer. He specialises in explaining unfamiliar mechanics without losing sight of how a game actually feels to play. More about Jack →